Decimation_Mod/Lib/Items/DecimationAmmo.cs
FyloZ f67fdce869 Finished staff of shifting sands.
A lot of testing is needed because it's a NPC converted to a projectile and a bit hacky.
Known bugs:
    * Tail does not spawn
    * Minion slots are ignored
2020-06-23 01:11:46 -04:00

29 lines
834 B
C#

using Decimation.Lib.Util;
using Terraria;
namespace Decimation.Lib.Items
{
public abstract class DecimationAmmo : DecimationItem
{
protected abstract string Projectile { get; }
protected abstract int Ammo { get; }
protected virtual int Damages { get; set; } = 0;
protected virtual bool VanillaProjectile { get; } = false;
protected abstract void InitAmmo();
protected sealed override void Init()
{
this.item.maxStack = 999;
this.item.consumable = true;
InitAmmo();
this.item.damage = Damages;
this.item.shoot = ItemUtils.GetIdFromName(this.Projectile, typeof(Terraria.Projectile), this.VanillaProjectile);
this.item.ammo = this.Ammo;
this.item.ranged = true;
}
}
}