Decimation_Mod/Buffs/Debuffs/Amnesia.cs
2020-03-03 21:17:42 -05:00

35 lines
959 B
C#

using Terraria;
using Terraria.ID;
namespace Decimation.Buffs.Debuffs
{
internal class Amnesia : DecimationBuff
{
protected override string DisplayName => "Amnesia";
protected override string Description => "Discombobulate";
public override bool Debuff => true;
protected override void Init()
{
save = false;
displayTime = true;
clearable = false;
longerExpertDebuff = true;
}
public override void Update(Player player, ref int buffIndex)
{
player.moveSpeed *= 0.95f;
player.buffImmune[BuffID.Confused] = false;
player.AddBuff(BuffID.Confused, 1, false);
}
public override void Update(NPC npc, ref int buffIndex)
{
npc.velocity *= 0.95f;
npc.buffImmune[BuffID.Confused] = false;
npc.AddBuff(BuffID.Confused, 1, false);
}
}
}