Decimation_Mod/Items/Ammo/TitanicStyngerBolt.cs
2020-03-03 21:17:42 -05:00

55 lines
1.7 KiB
C#

using System.Collections.Generic;
using Decimation.Buffs.Debuffs;
using Decimation.Items.Ores;
using Decimation.Tiles;
using Decimation.Core.Items;
using Decimation.Core.Util;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Items.Ammo
{
internal class TitanicStyngerBolt : DecimationAmmo
{
protected override string ItemName => "Titanic Stynger Bolt";
protected override string ItemTooltip => "Explodes into deadly shrapnel.";
protected override string Projectile => "TitanicStyngerBolt";
protected override int Ammo => AmmoID.StyngerBolt;
protected override void InitAmmo()
{
damages = 35;
projKnockBack = 2;
rarity = Rarity.Orange;
width = 8;
height = 8;
value = Item.buyPrice(0, 0, 10);
consumable = true;
this.item.shootSpeed = 2f;
}
public override void OnHitNPC(Player player, NPC target, int damage, float knockBack, bool crit)
{
if (Main.rand.NextBool(100))
target.AddBuff(ModContent.BuffType<Amnesia>(), 600);
}
public override void OnHitPvp(Player player, Player target, int damage, bool crit)
{
if (Main.rand.NextBool(100))
target.AddBuff(ModContent.BuffType<Amnesia>(), 600);
}
protected override List<ModRecipe> GetAdditionalRecipes()
{
ModRecipe recipe = GetNewModRecipe(this, 50, new List<int> {ModContent.TileType<TitanForge>()});
recipe.AddIngredient(ItemID.StyngerBolt, 50);
recipe.AddIngredient(ModContent.ItemType<TitaniteBar>(), 3);
return new List<ModRecipe> {recipe};
}
}
}