Decimation_Mod/Projectiles/ArachnusFireball.cs
2020-03-03 21:17:42 -05:00

29 lines
848 B
C#

using Decimation.Buffs.Debuffs;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Projectiles
{
internal class ArachnusFireball : DecimationProjectile
{
public override string Texture => "Terraria/Projectile_" + ProjectileID.Fireball;
protected override bool IsClone => true;
protected override void Init()
{
this.projectile.CloneDefaults(ProjectileID.Fireball);
this.projectile.light = 1f;
}
public override void OnHitNPC(NPC target, int damage, float knockback, bool crit)
{
target.AddBuff(ModContent.BuffType<Singed>(), 120);
}
public override void OnHitPlayer(Player target, int damage, bool crit)
{
target.AddBuff(ModContent.BuffType<Singed>(), 120);
}
}
}