48 lines
1.8 KiB
C#
48 lines
1.8 KiB
C#
using System.Collections.Generic;
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using Decimation.Content.Tiles;
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using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Accessories
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{
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internal class EndlessPouchofLife : DecimationAccessory
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{
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protected override string ItemName => "Endless Pouch of Life";
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protected override string ItemTooltip => "Cancels ammunition consumption." +
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"\nIncrease maximum life by 15" +
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"\nChange ammunitions in Chlorophyte Bullets \nProvide a life regeneration boost \n+8% ranged damage \n+15% critical strike chance";
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protected override void InitAccessory()
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{
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item.width = 24;
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item.height = 32;
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item.rare = Rarity.Lime.GetRarityValue();
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this.item.value = Item.sellPrice(0, 50);
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}
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public override void UpdateAccessory(Player player, bool hideVisual)
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{
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player.lifeRegen += 5;
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player.rangedDamage += 0.08f;
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player.rangedCrit += 5;
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player.statLifeMax2 += 15;
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Main.LocalPlayer.GetModPlayer<DecimationPlayer>().endlessPouchofLifeEquipped = true;
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}
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protected override List<ModRecipe> GetRecipes()
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{
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ModRecipe recipe = GetNewModRecipe(this, 1, new List<int> {ModContent.TileType<ChlorophyteAnvil>()});
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recipe.AddIngredient(ItemID.ChlorophyteBar, 25);
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recipe.AddIngredient(ModContent.ItemType<EnergyFocuser>());
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recipe.AddIngredient(ItemID.EndlessMusketPouch);
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recipe.AddIngredient(ItemID.SoulofSight, 50);
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return new List<ModRecipe> {recipe};
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}
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}
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} |