60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
using Decimation.Content.Items.Misc;
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using Decimation.Content.NPCs.Bloodshot;
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using Decimation.Lib.Items;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Boss.Bloodshot
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{
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internal class BloodiedMaw : DecimationItem
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{
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protected override string ItemName => "Bloodied Maw";
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protected override string ItemTooltip => "{$CommonItemTooltip.RightClickToOpen}";
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protected override void Init()
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{
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item.width = 22;
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item.height = 26;
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item.consumable = true;
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item.useStyle = 4;
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item.useAnimation = 30;
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item.useTime = 30;
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item.maxStack = 1;
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}
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public override bool CanUseItem(Player player)
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{
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return !Main.dayTime || !NPC.AnyNPCs(ModContent.NPCType<BloodshotEye>());
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}
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public override bool UseItem(Player player)
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{
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if (Main.netMode == 0)
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{
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Main.PlaySound(15, (int) player.position.X, (int) player.position.Y, 0);
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NPC.SpawnOnPlayer(player.whoAmI, ModContent.NPCType<BloodshotEye>());
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}
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else
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{
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ModPacket packet = this.mod.GetPacket();
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packet.Write((byte) DecimationModMessageType.SpawnBoss);
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packet.Write(ModContent.NPCType<BloodshotEye>());
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packet.Write(player.whoAmI);
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packet.Send();
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}
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return true;
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}
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protected override ModRecipe GetRecipe()
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{
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ModRecipe recipe = GetNewModRecipe(this, 1, TileID.DemonAltar);
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recipe.AddIngredient(ModContent.ItemType<BloodiedEssence>(), 10);
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recipe.AddIngredient(ItemID.Lens);
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return recipe;
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}
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}
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} |