- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
17 lines
451 B
C#
17 lines
451 B
C#
using Decimation.Lib.Items;
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namespace Decimation.Content.Items.Placeable
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{
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internal class DenziumWall : DecimationPlaceableItem
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{
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protected override string ItemName => "Denzium Wall";
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protected override int Tile => -1;
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protected override void InitPlaceable()
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{
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item.width = 32;
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item.height = 32;
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this.item.createWall = this.mod.WallType("DenziumWall");
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}
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}
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} |