46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Decimation.Lib.Util.Builder;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Accessories
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{
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public class WaspNecklace : DecimationAccessory
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{
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protected override string ItemName => "Wasp Necklace";
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protected override string ItemTooltip => "Releases wasps and increase movement speed after taking damage\n" +
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"Attackers have 20% chances to be poisoned";
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protected override void InitAccessory()
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{
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item.width = 30;
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item.height = 32;
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item.value = Item.buyPrice(gold: 1, silver: 70);
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item.rare = Rarity.Green.GetRarityValue();
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}
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protected override ModRecipe GetRecipe()
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{
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return new RecipeBuilder(this)
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.WithIngredient(ItemID.SweetheartNecklace)
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.WithIngredient(ModContent.ItemType<WaspNest>())
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.WithStation(TileID.TinkerersWorkbench)
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.Build();
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}
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}
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internal class WaspNecklacePoisonEffect : GlobalNPC
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{
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public override void OnHitPlayer(NPC npc, Player target, int damage, bool crit)
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{
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if (target.HasEquippedAccessory(ModContent.ItemType<WaspNecklace>()) && Main.rand.NextBool(5))
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npc.AddBuff(BuffID.Poisoned, 300);
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base.OnHitPlayer(npc, target, damage, crit);
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}
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}
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} |