Decimation_Mod/Projectiles/LightningSphere.cs
2020-03-03 21:17:42 -05:00

26 lines
574 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Projectiles
{
internal class LightningSphere : DecimationProjectile
{
public override void SetStaticDefaults()
{
Main.projFrames[projectile.type] = 5;
}
protected override void Init()
{
this.projectile.CloneDefaults(ProjectileID.MagnetSphereBall);
this.timeLeft = 600;
}
}
}