Decimation_Mod/Content/Items/Misc/EnchantedHeart.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

38 lines
1.0 KiB
C#

using Decimation.Content.Items.Amulets;
using Decimation.Lib.Items;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Misc
{
internal class EnchantedHeart : DecimationItem
{
private const int HealAmount = 25;
private const int ManaAmount = 5;
protected override string ItemName => "Enchanted Heart";
public override string Texture => "Terraria/Item_" + ItemID.Heart;
protected override void Init()
{
this.item.CloneDefaults(ItemID.Heart);
}
public override bool OnPickup(Player player)
{
player.statLife += HealAmount;
player.HealEffect(HealAmount);
player.statMana += ManaAmount;
player.ManaEffect(ManaAmount);
return false;
}
public override bool CanPickup(Player player)
{
return player.GetModPlayer<DecimationPlayer>().AmuletSlotItem.type != ModContent.ItemType<HealtyAmulet>();
}
}
}