- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
17 lines
488 B
C#
17 lines
488 B
C#
using Decimation.Lib.Items;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Placeable.ShrineoftheMoltenOne
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{
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internal class ShrineAltar : DecimationPlaceableItem
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{
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protected override string ItemName => "Shrine Altar";
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protected override int Tile => ModContent.TileType<Tiles.ShrineoftheMoltenOne.ShrineAltar>();
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protected override void InitPlaceable()
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{
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item.width = 66;
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item.height = 32;
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}
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}
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} |