Decimation_Mod/Content/Items/Weapons/MultigrainSword.cs
FyloZ 0cf76d5270 Organized projectiles.
Updated The Mind trinity item.
2020-07-14 22:31:26 -04:00

45 lines
1.5 KiB
C#

using Decimation.Content.Projectiles.Item.Weapon;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Decimation.Lib.Util.Builder;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Weapons
{
internal class MultigrainSword : DecimationWeapon
{
protected override string ItemName => "Multigrain Sword";
protected override string ItemTooltip => "Smells like honeysuckle";
protected override int Damages => 30;
protected override int ProjectileId => ModContent.ProjectileType<Stinger>();
protected override void InitWeapon()
{
item.width = 58;
item.height = 58;
item.useTime = 26;
item.useAnimation = 26;
item.knockBack = 5;
item.value = Item.sellPrice(silver: 88);
item.rare = Rarity.Green.GetRarityValue();
item.crit = 4;
item.autoReuse = true;
item.expert = false;
item.shootSpeed = 10f;
}
protected override ModRecipe GetRecipe()
{
return new RecipeBuilder(this)
.WithIngredient(ItemID.CactusSword)
.WithIngredient(ItemID.Pumpkin, 15)
.WithIngredient(ItemID.Acorn, 5)
.WithIngredient(ItemID.Hay, 15)
.WithIngredient(ModContent.ItemType<GreatwoodSword>())
.WithStation(TileID.Loom)
.Build();
}
}
}