Decimation_Mod/Content/Items/Potions/Antidote.cs
2020-06-05 18:59:37 -04:00

46 lines
1.3 KiB
C#

using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Decimation.Lib.Util.Builder;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Potions
{
// Not an actual potion, since it doesn't give the player any buff.
internal class Antidote : DecimationItem
{
protected override string ItemName => "Antidote";
protected override string ItemTooltip => "Cures poison and venom.";
protected override void Init()
{
item.width = 20;
item.height = 26;
item.maxStack = 30;
item.consumable = true;
item.useAnimation = 17;
item.useTime = 17;
item.useTurn = true;
item.useStyle = 2;
item.rare = Rarity.Blue.GetRarityValue();
}
public override bool UseItem(Player player)
{
player.ClearBuff(BuffID.Poisoned);
player.ClearBuff(BuffID.Venom);
return true;
}
protected override ModRecipe GetRecipe()
{
return new RecipeBuilder(this)
.WithIngredient(ItemID.Waterleaf)
.WithIngredient(ItemID.Moonglow)
.WithIngredient(ItemID.BottledHoney)
.WithStation(TileID.AlchemyTable)
.Build();
}
}
}