44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Weapons
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{
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internal class MultigrainSword : DecimationWeapon
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{
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protected override string ItemName => "Multigrain Sword";
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protected override string ItemTooltip => "Smells like honeysuckle";
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protected override int Damages => 30;
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protected override string ProjectileName => "Stinger";
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protected override void InitWeapon()
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{
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item.width = 36;
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item.height = 37;
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item.useTime = 26;
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item.useAnimation = 26;
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item.knockBack = 5;
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item.value = Item.buyPrice(0, 0, 40);
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item.rare = Rarity.Green.GetRarityValue();
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item.crit = 4;
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item.autoReuse = true;
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item.expert = false;
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item.shootSpeed = 10f;
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}
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protected override ModRecipe GetRecipe()
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{
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ModRecipe recipe = GetNewModRecipe(this, 1, TileID.Anvils, true);
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recipe.AddIngredient(ItemID.CactusSword);
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recipe.AddIngredient(ItemID.Pumpkin, 15);
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recipe.AddIngredient(ItemID.Acorn, 5);
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recipe.AddIngredient(ItemID.Hay, 15);
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recipe.AddIngredient(ModContent.ItemType<TheGreatwoodSword>());
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return recipe;
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}
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}
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} |