Decimation_Mod/Content/Items/Accessories/NecrosisStone.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

28 lines
854 B
C#

using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria;
namespace Decimation.Content.Items.Accessories
{
internal class NecrosisStone : DecimationAccessory
{
protected override string ItemName => "Necrosis Stone";
protected override string ItemTooltip =>
"This stone breathes life into once deceased creatures\nReduces respawn time by 50%";
protected override void InitAccessory()
{
item.width = 20;
item.height = 20;
item.rare = Rarity.Rainbow.GetRarityValue();
this.item.value = Item.buyPrice(0, 5);
this.item.expert = true;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.GetModPlayer<DecimationPlayer>().necrosisStoneEquipped = true;
}
}
}