Decimation_Mod/Content/Items/Accessories/LightweightGlove.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

42 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Decimation.Lib.Items;
namespace Decimation.Content.Items.Accessories
{
internal class LightweightGlove : DecimationAccessory
{
protected override string ItemName => "Lightweight Glove";
protected override string ItemTooltip =>
"+5% throwing velocity\n+4% throwing damages\n+3% throwing critical strikes chances";
protected override void InitAccessory()
{
item.width = 22;
item.height = 28;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.thrownVelocity *= 1.05f;
player.thrownDamage *= 1.04f;
player.thrownCrit += 3;
}
protected override List<ModRecipe> GetAdditionalRecipes()
{
ModRecipe recipe = GetNewModRecipe(this, 1, new List<int>() { TileID.Loom }, false);
recipe.AddIngredient(ItemID.Leather, 6);
recipe.AddRecipeGroup("AnyThread", 2);
recipe.AddIngredient(ItemID.Sapphire, 2);
return new List<ModRecipe>() { recipe };
}
}
}