- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
55 lines
1.8 KiB
C#
55 lines
1.8 KiB
C#
using System.Collections.Generic;
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using Decimation.Content.Buffs.Debuffs;
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using Decimation.Content.Items.Ores;
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using Decimation.Content.Tiles;
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using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Ammo
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{
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internal class TitanicStyngerBolt : DecimationAmmo
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{
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protected override string ItemName => "Titanic Stynger Bolt";
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protected override string ItemTooltip => "Explodes into deadly shrapnel.";
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protected override string Projectile => "TitanicStyngerBolt";
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protected override int Ammo => AmmoID.StyngerBolt;
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protected override int Damages => 35;
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protected override void InitAmmo()
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{
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item.knockBack = 2;
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item.rare = Rarity.Orange.GetRarityValue();
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item.width = 8;
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item.height = 8;
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item.value = Item.buyPrice(0, 0, 10);
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item.consumable = true;
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this.item.shootSpeed = 2f;
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}
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public override void OnHitNPC(Player player, NPC target, int damage, float knockBack, bool crit)
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{
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if (Main.rand.NextBool(100))
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target.AddBuff(ModContent.BuffType<Amnesia>(), 600);
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}
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public override void OnHitPvp(Player player, Player target, int damage, bool crit)
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{
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if (Main.rand.NextBool(100))
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target.AddBuff(ModContent.BuffType<Amnesia>(), 600);
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}
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protected override List<ModRecipe> GetAdditionalRecipes()
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{
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ModRecipe recipe = GetNewModRecipe(this, 50, new List<int> {ModContent.TileType<TitanForge>()});
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recipe.AddIngredient(ItemID.StyngerBolt, 50);
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recipe.AddIngredient(ModContent.ItemType<TitaniteBar>(), 3);
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return new List<ModRecipe> {recipe};
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}
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}
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} |