- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
19 lines
482 B
C#
19 lines
482 B
C#
using Decimation.Lib.Items;
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namespace Decimation.Content.Items.Misc
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{
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internal class BloodiedEssence : DecimationItem
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{
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protected override string ItemName => "Bloodied Essence";
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protected override string ItemTooltip => "It molds more and more as time resumes.";
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protected override void Init()
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{
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item.width = 16;
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item.height = 16;
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item.value = 100;
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this.item.maxStack = 999;
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}
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}
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} |