Decimation_Mod/Content/Items/Vanity/DuneWorm/DuneWormMask.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

26 lines
668 B
C#

using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Vanity.DuneWorm
{
[AutoloadEquip(EquipType.Head)]
internal class DuneWormMask : DecimationItem
{
protected override string ItemName => "Ancient Dune Worm Mask";
protected override string ItemTooltip => "A bit dusty";
protected override void Init()
{
item.width = 36;
item.height = 32;
item.rare = Rarity.Orange.GetRarityValue();
this.item.vanity = true;
}
public override bool DrawHead()
{
return false;
}
}
}