- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
26 lines
668 B
C#
26 lines
668 B
C#
using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Terraria.ModLoader;
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namespace Decimation.Content.Items.Vanity.DuneWorm
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{
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[AutoloadEquip(EquipType.Head)]
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internal class DuneWormMask : DecimationItem
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{
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protected override string ItemName => "Ancient Dune Worm Mask";
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protected override string ItemTooltip => "A bit dusty";
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protected override void Init()
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{
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item.width = 36;
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item.height = 32;
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item.rare = Rarity.Orange.GetRarityValue();
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this.item.vanity = true;
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}
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public override bool DrawHead()
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{
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return false;
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}
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}
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} |