Decimation_Mod/Content/Debug/DebugAI.cs
2020-06-05 12:42:17 -04:00

36 lines
753 B
C#

using Decimation.Lib.Items;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Debug
{
public class DebugAIItem : DecimationItem
{
public override string Texture => "Terraria/Item_" + ItemID.Star;
protected override string ItemName => "Debug AI";
protected override void Init()
{
}
public override bool UseItem(Player player)
{
DebugAI.debugging = !DebugAI.debugging;
return true;
}
}
class DebugAI : GlobalNPC
{
public static bool debugging;
public override bool PreAI(NPC npc)
{
if (debugging) return false;
return base.PreAI(npc);
}
}
}