Decimation_Mod/Content/Tiles/Basalt.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

28 lines
668 B
C#

using System;
using Terraria;
using Terraria.ModLoader;
using Terraria.ID;
using Microsoft.Xna.Framework;
namespace Decimation.Content.Tiles
{
class Basalt : ModTile
{
public override void SetDefaults()
{
Main.tileSolid[Type] = true;
Main.tileMergeDirt[Type] = true;
minPick = 20;
mineResist = 1;
dustType = DustID.Stone;
drop = ModContent.ItemType<Items.Placeable.Basalt>();
AddMapEntry(new Color(192, 57, 85));
}
public override void NumDust(int i, int j, bool fail, ref int num)
{
num = fail ? 1 : 3;
}
}
}