Decimation_Mod/Content/Tiles/EnchantedAnvil.cs
FyloZ 782e6a6582 Fixed tiles dropped a lot of items.
Updated enchanted anvil.
2020-07-09 17:08:49 -04:00

166 lines
6.0 KiB
C#

using Decimation.Content.Buffs.Buffs;
using Decimation.Lib.Tiles;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
using Terraria.ObjectData;
namespace Decimation.Content.Tiles
{
public class EnchantedAnvil : DecimationMultiTile
{
public override Color MapColor => new Color(108, 239, 64);
public override int TileItem => ModContent.ItemType<Items.Placeable.EnchantedAnvil>();
public override TileObjectData Style => TileObjectData.Style3x2;
public override string Name => "Enchanted Anvil";
public override int DustType => DustID.Iron;
public override bool HasLight => true;
public override Point16 Origin => new Point16(1, 1);
public override bool Table => true;
protected override void InitMultiTile()
{
adjTiles = new int[] { TileID.Anvils, TileID.MythrilAnvil };
}
public override void NearbyEffects(int i, int j, bool closer)
{
if (closer)
{
Main.LocalPlayer.AddBuff(ModContent.BuffType<FatesSmile>(), 60);
Main.LocalPlayer.GetModPlayer<DecimationPlayer>().closeToEnchantedAnvil = true;
}
else
{
Main.LocalPlayer.GetModPlayer<DecimationPlayer>().closeToEnchantedAnvil = false;
}
}
public override void ModifyLight(int i, int j, ref float r, ref float g, ref float b)
{
r = 1f;
g = 1f;
b = 1f;
}
public class EnchantedAnvilGlobalItem : GlobalItem
{
public override void OnCraft(Item item, Recipe recipe)
{
//Work only on prefix, not on effects
if (Main.LocalPlayer.GetModPlayer<DecimationPlayer>().closeToEnchantedAnvil)
{
// Damages
if (item.melee && item.useStyle != 1 && item.pick == 0 && item.axe == 0 && item.hammer == 0)
{
if (Main.rand.Next(0, 21) == 5)
{
item.Prefix(PrefixID.Godly);
return;
}
}
else if (item.melee && (item.pick != 0 || item.axe != 0 || item.hammer != 0))
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Light);
return;
}
}
else if (item.melee)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Legendary);
return;
}
}
else if (item.summon)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Ruthless);
return;
}
}
else if ((item.magic || item.ranged) && item.knockBack == 0)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Demonic);
return;
}
}
else if (item.ranged)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Unreal);
return;
}
}
else if (item.summon)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Mythical);
return;
}
// Accessories
}
else if (item.accessory && item.defense != 0)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Warding);
return;
}
}
else if (item.accessory && item.mana != 0)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Arcane);
return;
}
}
else if (item.accessory && item.crit != 0)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Lucky);
return;
}
}
else if (item.accessory && item.damage != 0)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Menacing);
return;
}
}
else if (item.accessory && (item.velocity.X != 0 || item.velocity.Y != 0))
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Quick2);
return;
}
}
else if (item.accessory && item.shootSpeed != 0)
{
if (Main.rand.Next(0, 11) == 5)
{
item.Prefix(PrefixID.Violent);
return;
}
}
}
}
}
}
}