Decimation_Mod/Content/Items/Tools/TitanitePax.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

38 lines
1.1 KiB
C#

using Decimation.Content.Items.Ores;
using Decimation.Content.Tiles;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Tools
{
internal class TitanitePax : DecimationTool
{
protected override string ItemName => "Titanite Pax";
protected override int MeleeDamages => 64;
protected override int PickaxePower => 250;
protected override int AxePower => 27;
protected override void InitTool()
{
item.width = 48;
item.height = 52;
this.item.crit = 14;
item.useTime = 5;
item.useAnimation = 15;
this.item.knockBack = 7;
item.rare = Rarity.LightRed.GetRarityValue();
}
protected override ModRecipe GetRecipe()
{
ModRecipe recipe = GetNewModRecipe(this, 1, ModContent.TileType<TitanForge>());
recipe.AddIngredient(ModContent.ItemType<TitaniteBar>(), 12);
recipe.AddIngredient(ItemID.SoulofMight, 15);
return recipe;
}
}
}