Decimation_Mod/Lib/Util/References.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

59 lines
1.5 KiB
C#

using System.Collections;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Lib.Util
{
public class References
{
public static Mod mod;
public static ArrayList bullets = new ArrayList
{
ProjectileID.Bullet,
ProjectileID.ChlorophyteBullet,
ProjectileID.CrystalBullet,
ProjectileID.ExplosiveBullet,
ProjectileID.GoldenBullet,
ProjectileID.IchorBullet,
ProjectileID.MoonlordBullet,
ProjectileID.CursedBullet,
ProjectileID.MeteorShot,
ProjectileID.NanoBullet,
ProjectileID.PartyBullet,
ProjectileID.BulletHighVelocity,
ProjectileID.RainbowRodBullet,
ProjectileID.SniperBullet,
ProjectileID.VenomBullet,
ProjectileID.BulletDeadeye,
ProjectileID.BulletSnowman
};
// TODO
//public static ArrayList styngerBolts = new ArrayList()
//{
// ProjectileID.Stynger,
// Decimation.Instance.ProjectileType<MoltenStyngerBolt>(),
// Decimation.Instance.ProjectileType<TitanicStyngerBolt>()
//};
}
public enum Rarity
{
Gray = -1,
White = 0,
Blue = 1,
Green = 2,
Orange = 3,
LightRed = 4,
Pink = 5,
LightPurple = 6,
Lime = 7,
Yellow = 8,
Cyan = 9,
Red = 10,
Purple = 11,
Rainbow = -12,
Quest = -11
}
}