- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
using System.Collections.Generic;
|
|
using Decimation.Lib.Items;
|
|
using Decimation.Lib.Util;
|
|
using Terraria;
|
|
using Terraria.ID;
|
|
using Terraria.ModLoader;
|
|
|
|
namespace Decimation.Content.Items.Accessories
|
|
{
|
|
internal class RangersQuiver : DecimationAccessory
|
|
{
|
|
protected override string ItemName => "Ranger's Quiver";
|
|
|
|
protected override string ItemTooltip =>
|
|
"25% Chance not to consume ammo\n+10%ranged damage\n+15% arrow velocity\n+5% ranged Crit Chance";
|
|
|
|
protected override void InitAccessory()
|
|
{
|
|
item.width = 32;
|
|
item.height = 32;
|
|
item.rare = Rarity.Green.GetRarityValue();
|
|
this.item.value = Item.buyPrice(0, 0, 0, 10);
|
|
}
|
|
|
|
protected override List<ModRecipe> GetAdditionalRecipes()
|
|
{
|
|
ModRecipe recipe = GetNewModRecipe(this, 1, new List<int> {TileID.MythrilAnvil}, true);
|
|
|
|
recipe.AddIngredient(ItemID.MagicQuiver);
|
|
recipe.AddIngredient(ItemID.RangerEmblem);
|
|
recipe.AddIngredient(ItemID.SoulofSight, 5);
|
|
|
|
return new List<ModRecipe> {recipe};
|
|
}
|
|
|
|
public override void UpdateAccessory(Player player, bool hideVisual)
|
|
{
|
|
player.rangedDamage += 0.10f;
|
|
player.rangedCrit += 05;
|
|
player.ammoCost75 = true;
|
|
}
|
|
}
|
|
} |