Decimation_Mod/Content/Items/Boss/Arachnus/ArachnusTreasureBag.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

47 lines
1.4 KiB
C#

using Decimation.Content.Items.Accessories;
using Decimation.Content.Items.Weapons.Arachnus;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Boss.Arachnus
{
internal class ArachnusTreasureBag : DecimationItem
{
protected override string ItemName => "Treasure Bag";
protected override string ItemTooltip => "{$CommonItemTooltip.RightClickToOpen}";
public override int BossBagNPC => ModContent.NPCType<NPCs.Arachnus.Arachnus>();
protected override void Init()
{
item.consumable = true;
item.width = 32;
item.height = 32;
item.rare = Rarity.Cyan.GetRarityValue();
this.item.expert = true;
this.item.maxStack = 999;
}
public override bool CanRightClick()
{
return true;
}
public override void OpenBossBag(Player player)
{
player.TryGettingDevArmor();
int rand = Main.rand.Next(3);
if (rand == 0)
player.QuickSpawnItem(ModContent.ItemType<ChainStynger>());
else if (rand == 1)
player.QuickSpawnItem(ModContent.ItemType<GlaiveWeaver>());
else if (rand == 2)
player.QuickSpawnItem(ModContent.ItemType<Infernolizer>());
player.QuickSpawnItem(ModContent.ItemType<ShinySentinel>());
}
}
}