Decimation_Mod/Content/Items/Misc/CondensedSouls/CondensedSpite.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

41 lines
1.3 KiB
C#

using Decimation.Content.Items.Misc.Souls;
using Decimation.Content.Tiles;
using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Misc.CondensedSouls
{
internal class CondensedSpite : DecimationItem
{
protected override string ItemName => "Condensed Spite";
protected override string ItemTooltip => "his soul emanates a primal sense of hatred";
protected override DrawAnimation Animation => new DrawAnimationVertical(5, 4);
protected override void Init()
{
this.item.CloneDefaults(ItemID.SoulofSight);
item.width = 44;
item.height = 44;
item.value = Item.buyPrice(0, 50);
item.rare = Rarity.Red.GetRarityValue();
ItemID.Sets.AnimatesAsSoul[this.item.type] = true;
ItemID.Sets.ItemIconPulse[this.item.type] = true;
ItemID.Sets.ItemNoGravity[this.item.type] = true;
}
protected override ModRecipe GetRecipe()
{
ModRecipe recipe = GetNewModRecipe(this, 1, ModContent.TileType<ChlorophyteAnvil>());
recipe.AddIngredient(ModContent.ItemType<SoulofSpite>(), 50);
return recipe;
}
}
}