Decimation_Mod/Content/Items/Placeable/ShrineoftheMoltenOne/ShrineAltar.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

17 lines
488 B
C#

using Decimation.Lib.Items;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Placeable.ShrineoftheMoltenOne
{
internal class ShrineAltar : DecimationPlaceableItem
{
protected override string ItemName => "Shrine Altar";
protected override int Tile => ModContent.TileType<Tiles.ShrineoftheMoltenOne.ShrineAltar>();
protected override void InitPlaceable()
{
item.width = 66;
item.height = 32;
}
}
}