- Added support for animated projectiles - Refactoring - Removed useless fields - Fixed swords not dealing damages - Added Hour Hand (from Evie's PR)
32 lines
878 B
C#
32 lines
878 B
C#
using Decimation.Lib.Items;
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using Decimation.Lib.Util;
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using Terraria;
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namespace Decimation.Content.Items.Tools
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{
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internal class TheHourGlass : DecimationTool
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{
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protected override string ItemName => "The Hour Glass";
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protected override string ItemTooltip => "Costs 50 mana.";
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protected override void InitTool()
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{
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this.item.mana = 50;
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item.width = 22;
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item.height = 36;
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item.useTime = 16;
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item.useAnimation = 16;
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item.useStyle = 4;
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item.rare = Rarity.Purple.GetRarityValue();
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this.item.expert = true;
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}
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public override bool UseItem(Player player)
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{
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if (Main.dayTime)
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Main.dayTime = false;
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else if (!Main.dayTime) Main.dayTime = true;
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return true;
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}
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}
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} |