Decimation_Mod/Content/Items/Weapons/Arachnus/GlaiveWeaver.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

28 lines
893 B
C#

using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria;
namespace Decimation.Content.Items.Weapons.Arachnus
{
internal class GlaiveWeaver : DecimationWeapon
{
protected override string ItemName => "Glaive Weaver";
protected override string ItemTooltip => "Your palm burns as you wield this godly weapon.";
protected override int Damages => 850;
protected override string Projectile => "ArchingSolarBlade";
protected override void InitWeapon()
{
item.width = 42;
item.height = 46;
item.value = Item.buyPrice(0, 45);
item.rare = Rarity.Red.GetRarityValue();
item.useTime = 15;
item.useAnimation = 15;
item.shootSpeed = 15;
item.crit = 10;
item.autoReuse = true;
item.knockBack = 4;
}
}
}