Decimation_Mod/Content/UI/AmuletSlotState.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

48 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria.UI;
using Terraria;
using Microsoft.Xna.Framework;
namespace Decimation.Content.UI
{
public class AmuletSlotState : UIState
{
public AmuletSlot slot;
public AmuletSlotState()
{
slot = new AmuletSlot(scale: Main.inventoryScale);
slot.SetPadding(0);
Append(slot);
}
public void UpdateAmulet(DecimationPlayer player)
{
slot.UpdateAmulet(player);
}
public override void Update(GameTime gameTime)
{
base.Update(gameTime);
// TODO to improve
if (Main.screenHeight > 660 && (Main.mapStyle != 1 || Main.screenHeight > 900))
{
slot.Left.Set(Main.screenWidth - 91f, 0f);
slot.Top.Set(Main.screenHeight - 100f, 0f);
}
else
{
slot.Left.Set(Main.screenWidth - 234f, 0f);
slot.Top.Set(Main.screenHeight - 152f, 0f);
}
}
}
}