Decimation_Mod/Lib/Amulets/Synergy/AmuletSynergyAdapter.cs
FyloZ ec4585bed5 - Changed Bloodshot Eye's music to Boss 1 Orchestra ( https://www.youtube.com/watch?time_continue=120&v=r-9nKGc85FQ )
- Added support for animated projectiles
- Refactoring
- Removed useless fields
- Fixed swords not dealing damages
- Added Hour Hand (from Evie's PR)
2020-03-21 00:11:07 -04:00

28 lines
732 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ModLoader;
namespace Decimation.Lib.Amulets.Synergy
{
public class AmuletSynergyAdapter : IAmuletsSynergy
{
public virtual void OnHitPlayer(DecimationModPlayer modPlayer, ref int damages)
{
}
public virtual void OnShoot(DecimationModPlayer modPlayer, Item item, ref Vector2 position, ref float speedX, ref float speedY,
ref int projectileType, ref int damages, ref float knockBack)
{
}
public virtual void Update(DecimationModPlayer modPlayer)
{
}
}
}