PPU nametable/pattern background rendering!!!

This commit is contained in:
FyloZ 2024-05-31 00:52:28 -04:00
parent 5fd5106ad4
commit d9f0c67668
Signed by: william
GPG Key ID: 835378AE9AF4AE97
4 changed files with 48 additions and 49 deletions

View File

@ -10,7 +10,7 @@
#define WINDOW_ID_MAIN 1
#define WINDOW_MAIN_WIDTH 256
#define WINDOW_MAIN_HEIGHT 240
#define WINDOW_MAIN_SCALING 3
#define WINDOW_MAIN_SCALING 2
#define WINDOW_ID_PATTERN 2
#define WINDOW_PATTERN_WIDTH 128

View File

@ -57,7 +57,6 @@
#define PALETTE_TABLE_SIZE 0x0020
typedef struct ppu_memory {
byte vram[PPU_VRAM_SIZE];
byte nametable_0[NAMETABLE_SIZE];
byte nametable_1[NAMETABLE_SIZE];
byte palette[PALETTE_TABLE_SIZE];

2
main.c
View File

@ -26,7 +26,7 @@ int main() {
log_set_level(LOG_INFO);
system_init();
char *rom_path = "../test_roms/dk_japan.nes";
char *rom_path = "../test_roms/nestest.nes";
if (!rom_load(rom_path)) {
system_uninit();

View File

@ -60,13 +60,16 @@ void ppu_draw_tile() {
PPUTileFetch tile_fetch = ppu_state.tile_fetch;
Canvas *canvas = gui_get_canvas(WINDOW_ID_MAIN);
byte tile_fine_x = ppu_state.cycle % 8;
byte tile_fine_x = (ppu_state.cycle - 1) % 8;
byte bitmask = 1 << (PATTERN_TILE_SIZE - tile_fine_x - 1);
byte p1_byte = tile_fetch.pattern_table_tile_low & bitmask;
byte p2_byte = tile_fetch.pattern_table_tile_high & bitmask;
Pixel pixel;
// pixel.r = ~tile_fetch.nametable;
// pixel.g = ~tile_fetch.nametable;
// pixel.b = tile_fetch.nametable;
if (p1_byte && p2_byte) {
pixel.r = 255;
pixel.g = 255;
@ -91,39 +94,42 @@ void ppu_draw_tile() {
void ppu_visible_frame(unsigned int cycle) {
if (cycle == 0) {
// Idle...
} else if (cycle <= 256) {
if (!ppu_read_flag(PPU_REGISTER_MASK, PPU_MASK_SHOW_BG) && ppu_state.scanline < 240) {
if (cycle <= 248) {
ppu_draw_tile();
}
} else if (cycle < 256) {
if (ppu_read_flag(PPU_REGISTER_MASK, PPU_MASK_SHOW_BG)) {
ppu_draw_tile();
byte tile_fetch_cycle = (cycle - 1) % 8;
switch (tile_fetch_cycle) {
case 1:
address nt_addr = 0x2000 + (ppu_state.scanline * 16) + (ppu_state.cycle / 8);
ppu_state.next_tile_fetch.nametable = ppu_read(nt_addr);
break;
case 3:
address at_addr = 0x23c0 + (ppu_state.cycle % 8);
ppu_state.next_tile_fetch.attribute_table = ppu_read(at_addr);
ppu_state.ppu_address++;
break;
case 5:
ppu_state.next_tile_fetch.pattern_table_tile_low = ppu_read(0x0000);
break;
case 7:
ppu_state.next_tile_fetch.pattern_table_tile_high = ppu_read(0x0008);
ppu_state.tile_fetch = ppu_state.next_tile_fetch;
break;
default:
break;
if (cycle <= 248) {
address read_addr;
byte tile_fetch_cycle = (cycle - 1) % 8;
switch (tile_fetch_cycle) {
case 1:
read_addr = 0x2000 + ((ppu_state.scanline / 8) * 0x20) + (ppu_state.cycle / 8);
ppu_state.next_tile_fetch.nametable = ppu_read(read_addr);
break;
case 3:
read_addr = 0x23c0 + (ppu_state.cycle % 8);
ppu_state.next_tile_fetch.attribute_table = ppu_read(read_addr);
break;
case 5:
read_addr = 0x1000 * ppu_read_flag(PPU_REGISTER_CTRL, PPU_CTRL_BG_PATTERN_TABLE_ADDR);
read_addr += ppu_state.next_tile_fetch.nametable * 16 + ppu_state.scanline % 8;
ppu_state.next_tile_fetch.pattern_table_tile_low = ppu_read(read_addr);
break;
case 7:
read_addr = 0x1000 * ppu_read_flag(PPU_REGISTER_CTRL, PPU_CTRL_BG_PATTERN_TABLE_ADDR);
read_addr += ppu_state.next_tile_fetch.nametable * 16 + ppu_state.scanline % 8 + 8;
ppu_state.next_tile_fetch.pattern_table_tile_high = ppu_read(read_addr);
ppu_state.tile_fetch = ppu_state.next_tile_fetch;
break;
default:
break;
}
}
}
} else if (cycle <= 320) {
// OAMADDR is cleared on sprite loading for pre-render and visible lines
ppu_write_reg(PPU_REGISTER_OAM_ADDR, 0);
} else {
} else if (cycle <= 336) {
}
}
@ -198,7 +204,7 @@ byte ppu_read_reg(byte reg) {
// Access to VRAM memory is slow, so reading it a first time generally return the memory at the previous address.
// So we get the data first, then update the register.
byte data = ppu_state.registers[reg];
ppu_state.registers[reg] = ppu_state.memory.vram[ppu_state.ppu_address];
ppu_state.registers[reg] = ppu_read(ppu_state.ppu_address);
if (ppu_state.ppu_address > 0x3eff) {
// But the palette data is returned immediately
data = ppu_state.registers[reg];
@ -211,9 +217,7 @@ byte ppu_read_reg(byte reg) {
}
ppu_state.ppu_address += increment;
if (ppu_state.ppu_address >= PPU_VRAM_SIZE) {
ppu_state.ppu_address -= PPU_VRAM_SIZE;
}
ppu_state.ppu_address %= PPU_VRAM_SIZE;
return data;
}
@ -230,37 +234,33 @@ void ppu_write_reg(byte reg, byte data) {
// The VBlank flag is still set, and the GEN_VBLANK_NMI was set from 0 to 1
cpu_trigger_nmi();
} else if (reg == PPU_REGISTER_SCROLL) {
ppu_state.w = !ppu_state.w;
if (!ppu_state.w) {
ppu_state.x = data;
} else {
ppu_state.t = data;
}
} else if (reg == PPU_REGISTER_ADDR) {
ppu_state.w = !ppu_state.w;
} else if (reg == PPU_REGISTER_ADDR) {
address addr = ppu_state.ppu_address;
if (ppu_state.w) {
addr &= 0xff & data;
if (!ppu_state.w) {
addr = data;
} else {
addr &= (data << 8) | 0x0f;
addr = data | (addr << 8);
}
if (addr >= PPU_VRAM_SIZE) {
addr -= PPU_VRAM_SIZE;
}
ppu_state.ppu_address = addr;
ppu_state.ppu_address = addr % PPU_VRAM_SIZE;
ppu_state.w = !ppu_state.w;
} else if (reg == PPU_REGISTER_DATA) {
ppu_write(ppu_state.ppu_address, data);
address addr = ppu_state.ppu_address;
ppu_write(addr, data);
byte increment = 1;
if (ppu_read_flag(PPU_REGISTER_CTRL, PPU_CTRL_VRAM_ADDR_INCREMENT)) {
increment = 32;
}
ppu_state.ppu_address += increment;
if (ppu_state.ppu_address >= PPU_VRAM_SIZE) {
ppu_state.ppu_address -= PPU_VRAM_SIZE;
}
addr += increment;
ppu_state.ppu_address = addr % PPU_VRAM_SIZE;
} else if (reg == PPU_REGISTER_OAM_DATA) {
byte oam_addr = ppu_state.registers[PPU_REGISTER_OAM_ADDR];
ppu_write_reg(PPU_REGISTER_OAM_ADDR, oam_addr + 1);