129 lines
2.9 KiB
C
129 lines
2.9 KiB
C
//
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// Created by william on 1/16/24.
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//
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#include <stddef.h>
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#include <malloc.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "linked_list.h"
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LinkedList linked_list_init(bool circular) {
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LinkedList list;
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list.circular = circular;
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list.size = 0;
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list.head = NULL;
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list.end = NULL;
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list.current = NULL;
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return list;
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}
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void linked_list_add(LinkedList *list, void *data) {
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assert(list != NULL);
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LinkedListNode *node = malloc(sizeof(LinkedListNode));
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if (node == NULL) {
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perror("Failed to allocate memory for linked list node");
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exit(EXIT_FAILURE);
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}
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node->data = data;
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node->previous = list->end;
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if (list->head == NULL) {
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list->head = node;
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list->current = node;
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}
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if (list->end != NULL) {
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list->end->next = node;
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}
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if (list->circular) {
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node->next = list->head;
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} else {
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node->next = NULL;
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}
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list->end = node;
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list->size++;
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}
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LinkedListNode *linked_list_next(LinkedList* list) {
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assert(list != NULL);
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if (list->head == NULL) {
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return NULL;
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}
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LinkedListNode *next = list->current->next;
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list->current = next;
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return next;
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}
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void linked_list_cursor_reset(LinkedList *list) {
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assert(list != NULL);
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list->current = list->head;
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}
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LinkedListNode *linked_list_get_if(LinkedList *list, bool(*predicate)(void *, void *), void *userdata) {
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assert(list != NULL);
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assert(predicate != NULL);
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LinkedListNode *node = list->head;
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while (node != NULL) {
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if (predicate(node->data, userdata)) {
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return node;
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}
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node = node->next;
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}
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return NULL;
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}
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LinkedListNode *linked_list_get_near(LinkedList *list, int(*compute_distance)(void *, void *), void *userdata) {
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assert(list != NULL);
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assert(compute_distance != NULL);
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LinkedListNode *near_node = list->head;
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int current_distance = compute_distance(near_node->data, userdata);
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if (current_distance == 0) {
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return near_node;
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}
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// TODO
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int last_distance = 0x7fffffff;
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LinkedListNode *node = near_node->next;
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while (current_distance < last_distance && near_node->next != NULL) {
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node = near_node->next;
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last_distance = current_distance;
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current_distance = compute_distance(node->data, userdata);
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}
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// After the loop, we have found the nearest node in the list, assuming there is only one point of convergence
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return near_node;
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}
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void linked_list_uninit(LinkedList *list) {
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assert(list != NULL);
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LinkedListNode *node = list->head;
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while (node != NULL) {
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LinkedListNode *current_node = node;
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node = node->next;
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free(current_node->data);
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free(current_node);
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if (node == list->head) {
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// The list may be circular, we don't want an infinite free loop
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break;
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}
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}
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} |