Buffed the Umbra

This commit is contained in:
FyloZ 2020-06-06 15:07:42 -04:00
parent 19e09fbedc
commit 221689cd84

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@ -13,7 +13,7 @@ namespace Decimation.Content.Items.Weapons.Bloodshot
protected override string ItemName => "Umbra";
protected override string ItemTooltip => "Turns wooden arrows into siphon arrows.";
protected override DamageType DamagesType => DamageType.Ranged;
protected override int Damages => 18;
protected override int Damages => 20;
protected override string Projectile => "WoodenArrowFriendly";
protected override bool VanillaProjectile => true;
@ -23,12 +23,14 @@ namespace Decimation.Content.Items.Weapons.Bloodshot
item.height = 20;
item.value = Item.buyPrice(0, 2);
item.rare = Rarity.Green.GetRarityValue();
this.item.useAmmo = AmmoID.Arrow;
item.useAmmo = AmmoID.Arrow;
item.shootSpeed = 6.8f;
item.useTime = 26;
item.useAnimation = 26;
item.useStyle = 5;
item.UseSound = SoundID.Item5;
item.autoReuse = true;
item.knockBack = 2.5f;
}
public override bool Shoot(Player player, ref Vector2 position, ref float speedX, ref float speedY,