Decimation_Mod/Content/Items/Weapons/DuneWyrm/Sundial.cs
2020-06-11 19:44:56 -04:00

28 lines
887 B
C#

using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Weapons.DuneWyrm
{
public class Sundial : DecimationWeapon
{
protected override string ItemName => "Sundial";
protected override int Damages => 15;
protected override DamageType DamagesType => DamageType.Magic;
protected override int ProjectileId => ModContent.ProjectileType<Projectiles.DuneWyrm.Sundial>();
protected override void InitWeapon()
{
item.width = 36;
item.height = 42;
item.shootSpeed = 1f;
item.mana = 10; // TODO
item.autoReuse = true;
item.useStyle = 5;
item.useTime = 24;
item.useAnimation = 24;
item.crit = 15;
item.rare = Rarity.LightRed.GetRarityValue();
}
}
}