Decimation_Mod/Core/Amulets/Synergy/AmuletSynergyAdapter.cs
2020-03-03 21:17:42 -05:00

28 lines
733 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ModLoader;
namespace Decimation.Core.Amulets.Synergy
{
public class AmuletSynergyAdapter : IAmuletsSynergy
{
public virtual void OnHitPlayer(DecimationModPlayer modPlayer, ref int damages)
{
}
public virtual void OnShoot(DecimationModPlayer modPlayer, Item item, ref Vector2 position, ref float speedX, ref float speedY,
ref int projectileType, ref int damages, ref float knockBack)
{
}
public virtual void Update(DecimationModPlayer modPlayer)
{
}
}
}