Decimation_Mod/Core/Amulets/Synergy/IAmuletsSynergy.cs
2020-03-03 21:17:42 -05:00

15 lines
458 B
C#

using Microsoft.Xna.Framework;
using Terraria;
namespace Decimation.Core.Amulets.Synergy
{
public interface IAmuletsSynergy
{
void OnHitPlayer(DecimationModPlayer modPlayer, ref int damages);
void OnShoot(DecimationModPlayer modPlayer, Item item, ref Vector2 position, ref float speedX, ref float speedY, ref int projectileType, ref int damages, ref float knockBack);
void Update(DecimationModPlayer modPlayer);
}
}