Decimation_Mod/Items/Accessories/ShinySentinel.cs
2020-03-03 21:17:42 -05:00

28 lines
799 B
C#

using Decimation.Core.Items;
using Decimation.Core.Util;
using Terraria;
namespace Decimation.Items.Accessories
{
internal class ShinySentinel : DecimationAccessory
{
protected override string ItemName => "Shiny Sentinel";
protected override string ItemTooltip => "Doubles life and mana regeneration \n+5 defense";
protected override void InitAccessory()
{
width = 30;
height = 28;
rarity = Rarity.Rainbow;
this.item.value = Item.buyPrice(0, 45);
this.item.expert = true;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.lifeRegen *= 2;
player.manaRegen *= 2;
player.statDefense += 5;
}
}
}