23 lines
664 B
C#
23 lines
664 B
C#
using Decimation.Core.Items;
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namespace Decimation.Items.Weapons
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{
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internal class RodofLightning : DecimationWeapon
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{
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protected override string ItemName => "Rod of Lightning";
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protected override int Damages => 90;
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protected override DamageType DamagesType => DamageType.MAGIC;
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protected override string Projectile => "LightningSphere";
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protected override void InitWeapon()
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{
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this.item.mana = 17;
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knockBack = 7;
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criticalStrikeChance = 15;
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useStyle = 3;
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useTime = 15;
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useAnimation = 15;
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shootSpeed = 15f;
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}
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}
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} |