Decimation_Mod/Items/Weapons/RodofLightning.cs
2020-03-03 21:17:42 -05:00

23 lines
664 B
C#

using Decimation.Core.Items;
namespace Decimation.Items.Weapons
{
internal class RodofLightning : DecimationWeapon
{
protected override string ItemName => "Rod of Lightning";
protected override int Damages => 90;
protected override DamageType DamagesType => DamageType.MAGIC;
protected override string Projectile => "LightningSphere";
protected override void InitWeapon()
{
this.item.mana = 17;
knockBack = 7;
criticalStrikeChance = 15;
useStyle = 3;
useTime = 15;
useAnimation = 15;
shootSpeed = 15f;
}
}
}