Decimation_Mod/Content/Items/Accessories/Trinity/TrinityAccessory.cs
2020-07-13 12:27:29 -04:00

16 lines
483 B
C#

using Decimation.Lib.Items;
using Decimation.Lib.Util;
using Terraria;
using Terraria.ModLoader;
namespace Decimation.Content.Items.Accessories.Trinity
{
public abstract class TrinityAccessory : DecimationAccessory
{
public override bool CanEquipAccessory(Player player, int slot)
{
return !player.HasEquippedAccessory(ModContent.ItemType<Body>()) &&
!player.HasEquippedAccessory(ModContent.ItemType<Soul>());
}
}
}