nesemu/gui/actions.h

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//
// Created by william on 9/2/24.
//
#ifndef NES_EMULATOR_ACTIONS_H
#define NES_EMULATOR_ACTIONS_H
typedef enum {
ACTION_TYPE_OPEN_WINDOW_NAMETABLE = 1,
ACTION_TYPE_OPEN_WINDOW_PATTERN_TABLE = 2
} ActionType;
void process_action(ActionType type);
#endif //NES_EMULATOR_ACTIONS_H